Unity 3D Pro 3.5.3 Build f3 x86 (2012/WIN/MAC) | 565 MB
Unity - a multi-platform tool for game development, from the beginning created to facilitate your work. Unity provides a comprehensive set of professional qualities and applications "quite accidentally" contains the most powerful engine this side of a million dollars.
System Requirements for Unity Authoring
Windows: XP SP2 or later; Mac OS X: Intel CPU & "Leopard" 10.5 or later. Note that Unity was not tested on server versions of Windows and OS X.
Graphics card with 64 MB of VRAM and pixel shaders or four texture units. Any card made in this millennium should work.
Using Occlusion Culling requires GPU with Occlusion Query support (some Intel GPUs do not support that).
The rest only depends on the complexity of your projects!.
System Requirements for Unity iOS Authoring
An Intel-based Mac
Mac OS X "Snow Leopard" 10.6 or later
The rest only depends on the complexity of your projects!
System Requirements for Unity Android Authoring
In addition to the general system requirements for Unity Authoring
Windows XP SP2 or later; Mac OS 10.5.8 or later
Android SDK and Java Development Kit (JDK)
System Requirements for Unity-Authored Content
Windows 2000 or later; Mac OS X 10.4 or later.
Pretty much any 3D graphics card, depending on complexity.
Online games run on all browsers, including IE, Firefox, Safari, and Chrome, among others.
Android authored content requires devices equipped with:
Android OS 2.0 or later
Device powered by an ARMv7 (Cortex family) CPU
GPU support for OpenGLES 2.0 is recommended
Year / Date: 2012
Version: 3.5.3 Build f3
Developer: Unity Technologies
Web Developer: http://unity3d.com
Bit depth: 32bit
Extras. Information: Detailed description of the program's website (in English): http://unity3d.com/unity/whats-new/unity-3.5.3
Upload 05/08/2012* Note
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